Text Effects Reference
Text effects are inline markers around a short fragment: {{fx:effect}}text{{/fx}}. A numeric value after the effect sets visual intensity; a second numeric value sets motion range; a third sets speed/tempo. Color-capable effects also accept a named or hex color in the color position, for example {{fx:glow:#7fd0ff}}. Keep values restrained: intensity and motion range use the supported 0.2–5 scale, while speed is an independent tempo control.
The four adjustable channels are color (accent or halo hue where supported), visual intensity (how strongly the treatment appears), motion range (how far it travels or varies), and speed/tempo (how quickly it cycles). A marker such as {{fx:flicker:0.9:0.7:1.2}} therefore changes all three numeric channels without making motion imply speed.
Supported effects
Glow
Supports: color, visual intensity.
A small, steady glimmer.
Neon
Supports: color, visual intensity.
A warm sign in the rain.
Shadow
Supports: color, visual intensity.
A thought with a quiet edge.
Rift
Rift supports color and visual intensity.
A seam opens beneath the words.
Chroma
Supports: visual intensity; fixed aberration palette.
A prism at the edge of sight.
Blur
Supports: visual intensity.
Distance softens the sentence.
Flicker
Supports: visual intensity, motion range, speed/tempo.
A signal finds its rhythm.
Rainbow
Supports: visual intensity; fixed color cycle.
A patient arc after rain.
Gradient
Supports: color, visual intensity.
Light passes through the phrase.
Aura
Supports: color, visual intensity.
A soft field gathers around it.
Etch
Supports: visual intensity.
The vow remains legible.
Whisper
Supports: color, visual intensity.
The smallest voice still arrives.
Sigil Pulse
Supports: color, visual intensity, motion range, speed/tempo.
A mark answers once.
Veil
Supports: color, visual intensity.
A memory crosses the glass.
Cadence
Supports: visual intensity.
Cadence is measured and even; cadence_soft is gentler, cadence_oracular is weightier, and cadence_childlike is brighter and more playful, all in the same sentence.
The sentence walks at a human pace.
Cadence Soft
Supports: visual intensity.
The sentence settles like dusk.
Cadence Oracular
Supports: visual intensity.
The sentence keeps a solemn measure.
Cadence Childlike
Supports: visual intensity.
The sentence skips toward wonder.
Wiggle
Supports: visual intensity, motion range, speed/tempo.
The rune gives a tiny wave.
Float
Supports: visual intensity, motion range, speed/tempo.
A thought drifts upward.
Shake
Supports: visual intensity, motion range, speed/tempo.
The floor answers softly.
Glitch
Supports: visual intensity, motion range, speed/tempo; fixed aberration palette.
A letter briefly misremembers itself.
Control ladders
Each ladder changes one channel while holding the others steady.
Intensity ladder
0.2— Faint signal.0.7— Clear signal.1.2— Focused signal.1.8— Radiant signal.
Motion ladder
The speed remains 0.8; only the travel range changes.
0.2— Near-still drift.0.7— Measured drift.1.3— Wide drift.
Speed / tempo ladder
The motion range remains 0.7; only the tempo changes.
0.5— Slow tempo.1.0— Steady tempo.1.6— Quick tempo.
Color ladder
#7fd0ff— Blue signal.gold— Gold signal.crimson— Crimson signal.codex— Codex signal.
Curated stacks
These five named stacks are rendered compositions, not additional effect references.
Spectral
{{fx:gradient|aura|glow:0.85}}
Layered color gathers into a restrained halo.
Oracular
{{fx:cadence_oracular|veil|whisper:0.8}}
The threshold remembers the shape of your name.
Fractured
{{fx:chroma|glitch|shadow:0.75:0.6:0.8}}
The signal returns with one readable fracture.
Tender
{{fx:cadence_soft|aura|whisper:0.7}}
A small mercy settles without asking permission.
Overdriven
{{fx:neon|flicker|sigil_pulse:1.25:0.9:1.1}}
The final signal crosses its deliberate upper edge.